Constructionism & Appreciative Inquiry

The Prelude game experience uniquely embodies the principles of Constructionism and Appreciative Inquiry.¬†Constructionism¬†is a theory developed by Seymour Papert at the MIT Media Lab. It holds that young people learn most effectively through the making and sharing of public objects. Papert uses the example of a sandcastle. During the co-design/creation process students gain hands-on experience and draw their own conclusions. This is meaning-making at its ideal. In the process, transformative learning occurs. Constructionist ideas link…

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